Syllabus for COS-116

C PROGRAMMING


COURSE DESCRIPTION

C Programming offers an introduction to programming using structured techniques that cover the C language. The course covers variable, input and output, selection, arithmetic, and repetition. Functions, arrays, pointers, strings, structures, and files are also discussed. After successfully completing this course, students will be able to write ANSI (American National Standards Institute) C computer programs that use the aforementioned techniques.

COURSE TOPICS

COURSE OBJECTIVES

After completing C Programming, you should be able to:

CO1        Perform arithmetic and string operations.

CO2        Write C programs that involve selections, loops and functions.

CO3        Manipulate arrays using pointers.

CO4        Declare and use a variety of structures.

CO5        Accept inputs from the keyboard or files and display information on the screen or store it into files.

COURSE MATERIALS

You will need the following materials to complete your coursework. Some course materials may be free, open source, or available from other providers. You can access free or open-source materials by clicking the links provided below or in the module details documents. To purchase course materials, please visit the University's textbook supplier.

Required Textbook

Hardware/Software Requirements

Minimum System Requirements

To participate fully in course activities, you need to have daily access to a personal computer and command of certain basic computer skills, including the ability to send and receive e-mail with attachments.

In addition, your computer system must meet the following minimum specifications:

You must also have regular access to a computer with C compiler software--either on a Windows or MS-DOS computer or on a Macintosh with PC emulation or with SoftPC installed. A C compiler is not supplied by the University and must be acquired by the student prior to or at the start of the course. It is not possible to proceed through the course without a C compiler. The compiler should be a full implementation of the ANSI standard for C. An ANSI C++ compiler may be used because C is a supported subset in a C++ compiler. Complete documentation is required to handle compiler variants and operational problems.

If you still have questions about the compiler you are planning to use, please check with your mentor. Regardless of the compiler you use, you must take responsibility for compiler support.

COURSE STRUCTURE

C Programming is a three-credit online course.  It consists of six modules.  Modules include study materials and activities.  

Consult the Course Calendar for assignment due dates.

ASSESSMENT METHODS

For your formal work in the course, you are required to participate in five graded online discussion forums and complete six written assignments.  Additionally, in lieu of a midterm and final examination, you will be required to complete a midterm and final programming assignment.

Consult the Course Calendar for assignment due dates.

Promoting Originality

One or more of your course activities may utilize a tool designed to promote original work and evaluate your submissions for plagiarism. More information about this tool is available in About SafeAssign.

Discussion Forums

In addition to posting an ungraded introduction to the class, you are required to participate in five graded online class discussions, each focusing on an issue related to C programming. Participation in these five class discussions counts 10 percent toward your final grade in the course.

Communication with the mentor and among fellow students is a critical component of online learning. Participation in online discussions involves two distinct activities: an initial response to a posted question (discussion thread) and at least two subsequent comments on classmates' responses. Meaningful participation is relevant to the content, adds value, and advances the discussion. Comments such as "I agree" and "ditto" are not considered value-adding participation. Therefore, when you agree or disagree with a classmate, the reading, or your mentor, state and support your agreement or disagreement. You will be evaluated on the quality and quantity of your participation. Responses and comments should be properly proofread and edited, professional, and respectful.

Deadlines for posting discussion threads on the class Discussion Board are given in the Course Calendar.

Written Assignments

You are required to submit six written assignments to your mentor for grading. They are built around associated textbook chapters. Each activity has an A and a B section. You should select one problem from the A section and one problem from the B section for each assignment. Each assignment will therefore consist of two problems that you should submit to your mentor. Be sure to identify clearly which items you have decided to answer. Include your name and assignment number at the top of every program in comments, as well as the course name and code and the semester and year in which you are enrolled.

Take the time to familiarize yourself with the assignment questions before you begin each lesson. Your answers to the assignment questions should be well developed and convey your understanding of the course materials. You need to show that you have a fundamental grasp of the material by sending in the most complete answers possible.

Before submitting your first assignment, check with your mentor to determine whether your word processing software is compatible with your mentor's software. If so, you can submit your work as you prepared it. If not, save your assignment as a rich-text (.rtf) file, using the Save As command of your software program. Rich text retains basic formatting and can be read by any other word processing program.

Midterm and Final Programming Assignments

Instead of proctored online examinations, in this course you will complete two extended programming assignments at the approximate midpoint and and the end of the course. The midterm programming assignment covers the material covered  through Module 3; the final programming assignment focuses on the material from Modules 4 onward.

GRADING AND EVALUATION

Your grade in the course will be determined as follows:

All activities will receive a numerical grade of 0–100. You will receive a score of 0 for any work not submitted. Your final grade in the course will be a letter grade. Letter grade equivalents for numerical grades are as follows:

A

=

93–100

C+

=

78–79

A–

=

90–92

C

=

73–77

B+

=

88–89

C–

=

70–72

B

=

83–87

D

=

60–69

B–

=

80–82

F

=

Below 60

To receive credit for the course, you must earn a letter grade of C or better (for an area of study course) or D or better (for a course not in your area of study), based on the weighted average of all assigned course work (e.g., exams, assignments, discussion postings, etc.).

STRATEGIES FOR SUCCESS

First Steps to Success

To succeed in this course, take the following first steps:

Study Tips

Consider the following study tips for success:

ACADEMIC POLICIES

To ensure success in all your academic endeavors and coursework at Thomas Edison State University, familiarize yourself with all administrative and academic policies including those related to academic integrity, course late submissions, course extensions, and grading policies.

For more, see:

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