Syllabus for SOS-360

GAMES PEOPLE PLAY: GAME THEORY IN LIFE, BUSINESS, AND BEYOND


COURSE DESCRIPTION

Games People Play: Game Theory in Life, Business, and Beyond presents the fundamentals of game theory and applies the principles of this field of study to daily life. Game theory is defined as the scientific study of strategic, interactive decision making among rational individuals. Understanding game theory can help people make better decisions in their own lives and better understand the behavior and decisions of others. This course shows game theory at work in daily life, business, and world affairs. Along the way, students are introduced to some of game theory's greatest minds, including John von Neumann, John Nash, and Kenneth Arrow.

COURSE TOPICS

COURSE OBJECTIVES

After completing this course, you should be able to:

  1. Explain the fundamentals of game theory.
  2. Analyze types of game strategies and their uses.
  3. Discuss the applications of game theory to personal situations.
  4. Discuss the applications of game theory to societal behavior.
  5. Apply game theory to decision making situations.
  6. Apply game theory to current events.

COURSE MATERIALS 

You will need the following materials to do the work of the course. The required textbooks are available from the University’s textbook supplier.

Videos (streamed for you within the course)

Textbooks

ISBN-13: 978-0-486-29672-2

ISBN-10: 0-8218-2121-0

COURSE STRUCTURE

Games People Play is a three-credit online course, consisting eight (8) modules. Modules include an overview, topics, learning objectives, study materials, and activities. Module titles are listed below.

Course objectives covered in this module: 1, 2, 3, 4, 5

Course objectives covered in this module: 2, 3, 4, 5, 6

ASSESSMENT METHODS

For your formal work in the course, you are required to participate in online discussion forums, complete written assignments, and complete a final project. See below for details.

Consult the course Calendar for due dates.

Promoting Originality

One or more of your course activities may utilize a tool designed to promote original work and evaluate your submissions for plagiarism. More information about this tool is available in this document.

Discussion Forums

You are required to participate in eight (8) graded discussion forums as well as an ungraded Introductions Forum. The online discussions are on a variety of topics associated with the course modules.

For posting guidelines and help with discussion forums, please see the Student Handbook located within the General Information page of the course Web site.

Located within the Evaluation Rubrics section of the course Web site is the rubric used to aid in the grading of online discussions.

Written Assignments

You are required to complete eight (8) written assignments. The written assignments are on a variety of topics associated with the course modules.

For help regarding preparing and submitting assignment activities, see the Student Handbook located within the General Information page of the course Web site.

Located within the Evaluation Rubrics section of the course Web site is the rubric used to aid in the grading of written assignments.

Final Project

There is no midterm or final exam in this course. Instead, you will write a 2000- to 2500-word paper (with a typical font and spacing this will be a paper of 8 to 10 pages) integrating your learning from this course. The paper will draw together the course readings, information from the videos, and outside research. Students will be required to discuss the application of game theory in other disciplines and in daily life.

Detailed information about this assignment is found in the final project area of the course Web site.

GRADING AND EVALUATION

Your grade in the course will be determined as follows:

All activities will receive a numerical grade of 0–100. You will receive a score of 0 for any work not submitted. Your final grade in the course will be a letter grade. Letter grade equivalents for numerical grades are as follows:

A

=

93–100

C+

=

78–79

A–

=

90–92

C

=

73–77

B+

=

88–89

C–

=

70–72

B

=

83–87

D

=

60–69

B–

=

80–82

F

=

Below 60

To receive credit for the course, you must earn a letter grade of C or better (for an area of study course) or D or better (for a course not in your area of study), based on the weighted average of all assigned course work (e.g., exams, assignments, discussion postings, etc.).

STRATEGIES FOR SUCCESS

First Steps to Success

To succeed in this course, take the following first steps:

Study Tips

Consider the following study tips for success:

ACADEMIC INTEGRITY

Thomas Edison State University is committed to maintaining academic quality, excellence, and honesty. The University expects all members of its community to share the commitment to academic integrity, an essential component of a quality academic experience.

Students at Thomas Edison State University are expected to exhibit the highest level of academic citizenship. In particular, students are expected to read and follow all policies, procedures, and program information guidelines contained in publications; pursue their learning goals with honesty and integrity; demonstrate that they are progressing satisfactorily and in a timely fashion by meeting course deadlines and following outlined procedures; observe a code of mutual respect in dealing with mentors, staff, and other students; behave in a manner consistent with the standards and codes of the profession in which they are practicing; keep official records updated regarding changes in name, address, telephone number, or e-mail address; and meet financial obligations in a timely manner. Students not practicing good academic citizenship may be subject to disciplinary action including suspension, dismissal, or financial holds on records.

All members of the University community are responsible for reviewing the Academic Code of Conduct Policy in the University Catalog and online at www.tesu.edu.

Academic Dishonesty

Thomas Edison State University expects all of its students to approach their education with academic integrity—the pursuit of scholarly activity free from fraud and deception. All mentors and administrative staff members at the University insist on strict standards of academic honesty in all courses. Academic dishonesty undermines this objective. Academic dishonesty can take the following forms:

Plagiarism

Thomas Edison State University is committed to helping students understand the seriousness of plagiarism, which is defined as using the work and ideas of others without proper citation. The University takes a strong stance against plagiarism, and students found to be plagiarizing are subject to discipline under the academic code of conduct policy.

If you copy phrases, sentences, paragraphs, or whole documents word-for-word—or if you paraphrase by changing a word here and there—without identifying the author, or without identifying it as a direct quote, then you are plagiarizing. Please keep in mind that this type of identification applies to Internet sources as well as to print-based sources. Copying and pasting from the Internet, without using quotation marks and without acknowledging sources, constitutes plagiarism. (For information about how to cite Internet sources, see Online Student Handbook > Academic Standards > “Citing Sources.”)

Accidentally copying the words and ideas of another writer does not excuse the charge of plagiarism. It is easy to jot down notes and ideas from many sources and then write your own paper without knowing which words are your own and which are someone else’s. It is more difficult to keep track of each and every source. However, the conscientious writer who wishes to avoid plagiarizing never fails to keep careful track of sources.

Always be aware that if you write without acknowledging the sources of your ideas, you run the risk of being charged with plagiarism.

Clearly, plagiarism, no matter the degree of intent to deceive, defeats the purpose of education. If you plagiarize deliberately, you are not educating yourself, and you are wasting your time on courses meant to improve your skills. If you plagiarize through carelessness, you are deceiving yourself.

For examples of unintentional plagiarism, advice on when to quote and when to paraphrase, and information about writing assistance, click the links provided below.

Examples of Unintentional Plagiarism

When to Quote and When to Paraphrase

Writing Assistance at Smarthinking

Disciplinary Process for Plagiarism

Acts of both intentional and unintentional plagiarism violate the Academic Code of Conduct.

If an incident of plagiarism is an isolated minor oversight or an obvious result of ignorance of proper citation requirements, the mentor may handle the matter as a learning exercise. Appropriate consequences may include the completion of tutorials, assignment rewrites, or any other reasonable learning tool in addition to a lower grade for the assignment or course. The mentor will notify the student and appropriate dean of the consequence by e-mail.

If the plagiarism appears intentional and/or is more than an isolated incident, the mentor will refer the matter to the appropriate dean, who will gather information about the violation(s) from the mentor and student, as necessary. The dean will review the matter and notify the student in writing of the specifics of the charge and the sanction to be imposed.

Possible sanctions include:

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